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Match Matrix design guide

Recommended sizing for graphical assets in Match Matrix

Written by Asta Dybdal
Updated over 3 weeks ago

The graphical recommendations in this guide are specific to Match Matrix.
You can find general recommendations for backgrounds, logos, and other images in the general asset guide.

Required assets are marked with a star*

Dimensions are listed in pixels, width x height.

Maximum file size: 700kb

File types: .png, .jpeg, .jpg, .svg

Game Assets

Match Matrix supports three ways to define the visual style of your tiles: default icons, emojis, and custom images

Built in options

Built in asset libraries include:

  • Icons

    • Customize icon colors directly in the platform


  • Emojis

    • Choose from a predefined emoji set

    • Or define your own emoji selection

These options are quick to set up and automatically optimized for the game layout.

Custom images*

Upload 5 custom images to use as tile icons. This gives you full creative control - you can use product images, brand mascots, or any visual that fits your campaign.

Requirements:

  • Quantity: 5

  • Accepted formats: .jpeg, .jpg, .png, .webp

  • Aspect ratio: 1:1 square

  • Recommended size: 160 × 160 px

  • All 5 images must be unique!

The game is fully responsive. This means the grid and all assets automatically scale down to fit the player’s device - whether desktop, tablet, or mobile.

For best results:

  • Avoid small text inside images

  • Ensure strong contrast between elements

  • Square images work best since the tiles are square. Non-square images will be scaled to fit within the tile while preserving their aspect ratio.

Game styling

Match Matrix includes several styling options that allow you to adjust the look and feel of the game.

Grid Layout

Players can interact with the board in two ways:

  1. Tap to select - Tap a tile to select it, then tap an adjacent tile to swap them

  2. Swipe/drag - Press and drag a tile in any direction (up, down, left, right) to swap it with its neighbor

You can customize the layout of the tiles:

  • Tile border radius: Control the roundness of each tile. Set to 50% for fully circular tiles.

  • Tile background color: The default background color of each tile

  • Selected tile color - The highlight color when a player taps a tile to select it

For best results:

  • Keep contrast high between tile background colors and tile icons/emojis so players can quickly distinguish tile types

Points Layout

Customize the floating points bubbles that appear above matched tiles:

  • Points text color - The color of the score number

  • Points background color - The bubble background color

Make sure the text color and background color provide strong contrast to maintain readability.

Replacement tags

Match Matrix provides the following dynamic replacement tags that can be used in text elements throughout your campaign (e.g., on the result page):

Tag

Description

#score#

The players score. Can be used in-game

#combo_count#

Total number of combo chains triggered

#best_combo#

Longest combo chain achieved in a single move

#tiles_matched#

Total number of tiles the player cleared

#moves_used#

Total number of swaps the player made

#moves_left#

Remaining moves (only available when a move limit is set)

Example

You can combine tags inside your result text, for example:

You scored #score# points in #timeused# seconds and matched #tiles_matched# tiles.

Your best combo was #best_combo#! Can you beat it?

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